Weapons | Stats | |
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PKM LMG 100-round belt fed 7.62mm with good accuracy. Exp. required: 0 Full stats & Compare » |
DAMAGE
50 50 64 |
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M249 SAW 200-round belt with high rate of fire. Exp. required: 3,300 Full stats & Compare » |
DAMAGE
46 50 73 |
|
Type 88 LMG 200-round high recoil and low mobility, but it has great range. Exp. required: 8,600 Full stats & Compare » |
DAMAGE
55 50 64 |
|
M60 LMG 100-round good all-around light machine gun. Exp. required: 25,000 Full stats & Compare » |
DAMAGE
60 55 69 |
|
XM8 LMG 100-round LMG version of the XM8 assault rifle, but with increased damage. Exp. required: 34,000 Full stats & Compare » |
DAMAGE
41 60 73 |
|
MG36 100-round LMG with a bi-pod and built-in scope. Exp. required: 42,000 Full stats & Compare » |
DAMAGE
41 64 73 |
|
MG3 100-round with >1,000 RPM rate of fire. Highest rate of fire in the game. Derived from the WWII era MG42. Exp. required: 57,000 Full stats & Compare » |
DAMAGE
32 41 100 |
Gadgets | ||
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Medic Kit Exp. required: 1,400 |
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Defibrillator Exp. required: 5,800 |
Specialisations | ||
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Medic Kit: Improved Heal Exp. required: 12,000 |
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Red Dot Sight Exp. required: 15,000 |
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4 x Scope Exp. required: 18,000 |
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Medic Kit: Improved Range Exp. required: 21,000 |
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Marksman LMG Training Exp. required: 28,000 |