Weapons | Stats | |
---|---|---|
9A-91 Avtomat Fully auto carbine, great in close quarters. Exp. required: 0 Full stats & Compare » |
DAMAGE
41 50 60 |
|
SCAR-L Carbine Fully auto carbine and highly mobile. Exp. required: 2,500 Full stats & Compare » |
DAMAGE
41 50 60 |
|
XM8 Compact Fully auto compact version of the XM8. Exp. required: 6,500 Full stats & Compare » |
DAMAGE
41 46 73 |
|
AKS-74U Krinkov A compact and silenced version of the AEK. Exp. required: 16,000 Full stats & Compare » |
DAMAGE
41 60 69 |
|
UZI Auto sub-machine gun with a high rate of fire. Exp. required: 26,000 Full stats & Compare » |
DAMAGE
37 41 87 |
|
PP-2000 Avtomat Auto sub-machine gun with second highest rate of fire in the game (600-800 rpm). Exp. required: 32,000 Full stats & Compare » |
DAMAGE
32 41 100 |
|
UMP .45 Fully auto, with decent accuracy and stopping power. Exp. required: 43,000 Full stats & Compare » |
DAMAGE
41 60 60 |
Gadgets | ||
---|---|---|
RPG-7 Exp. required: 0 |
||
Repair Tool Exp. required: 1,000 |
||
Anti Tank Mine Exp. required: 4,400 |
||
M2 Carl Gustav Exp. required: 8,700 |
||
M136 AT4 Exp. required: 19,000 |
Specialisations | ||
---|---|---|
Red Dot Sight Exp. required: 11,000 |
||
4 x Scope Exp. required: 13,500 |
||
Marksman Training Exp. required: 21,500 |