A Long Day In Dunwall

Paintings and collectibles walkthrough

Mission 2 »


Powers: You will need supernatural powers to get to some collectibles and achievements / trophies.

Art collector: Paintings are in RED below.

Achievements / trophies: are in BLUE below.

Coins: You should search around as much as you can. A lot of items give you coin, which will be needed to buy runes and maps.

Mission 1 Walkthrough

This guide contains spoilers. Missable items:







Mission start

Regardless of which character you start as you will begin in the same location. The missions play out the same for both characters.

Imperial Seal Achievement / Trophy

Once you wake up, work your way around and down the stairs. Go through the glass door and get your ring back from the guy. You can't miss this achievement / trophy.

Optional objective: Coin of the Realm

Now you have your ring, go into the saferoom. Far right are two safes with gold in them. Unfortunately you can only take one bar, worth 150 coins.

Dishonored 2 Guide Art Collector painting
Art Collector: Painting 1

Title: Curtis, Morgan and the Postulate Child

As you leave your saferoom via the secret door, go forward and around the corner to the left. Immediately to your right is a painting of 3 men. Take the painting before going outside.

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Dishonored 2 Guide Art Collector painting
Art Collector: Painting 2

Title: The Obtuse Arguments of Lady Boyle

Now leave the building, drop down onto the roofs. Deal with the guards. Instead of going forward, go back and left. There is a building to your immediate left. Enter it and the room on the left has a painting on the wall.

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Familiarity Breeds Contempt Achievement / Trophy

You need to rob the Galvani family twice. Once in this mission, and in mission 9. Rob the Safe in his building (below).

Safe combination: Galvani building

Combination: random

The combination is behind the "The Obtuse Arguments of Lady Boyle" painting on the wall, in the same room.

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Freedom of Speech Achievement / Trophy

Work your way through the streets. Up on the top floor of the "Dunwall Courier" building (to the left, opposite The Boyle) is a journalist. Talk to him, he will explain what he's been doing. Talking to him earns you this achievement.

Mission end

Once you've collected all the bone charms and runes (optional), work your way to the ship. You will need to swim across. Talk with the woman to end the mission.

Mission 2 »
Runes 0
Outsider Shrines 0
Bonecharms 0
Coins 1490
Paintings 2
Blueprints 0
Devon the Electric Racer
Missions Art Collector

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